Version 1.6.2 Beta
This is a small release focusing on back-end parts of the game.
World generation has been made much more efficient - Pseudo-random generation is now done using simplex noise, rather than using MD5. This is a massive advantage as MD5 is a hashing algorithm, and so was not designed with performance as a primary concern. Simplex noise, however, is much faster, giving a massive decrease in the time it takes for a world to be generated.
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